I have remade the detective’s torso because I wasn’t happy with the first attempt. I am going to add the tie a collar details using separate geometry.
Wednesday, 30 November 2011
Monday, 28 November 2011
Sunday, 27 November 2011
Attempting Detective Model
I am still trying to figure out how to do the collar and tie area.
I have also updated the turnaround in an attempt to make it more symmetrical.
Thursday, 17 November 2011
Monday, 14 November 2011
Detective Turnaround
I have done a turnaround for the Detective character. I tried to make it as accurate as I could however it is a bit off in places. I think it would work as a rough guide as we figure out exactly how it works in Maya.
Wednesday, 9 November 2011
First Pre-vis with Sound
After talking with Alan last week we are going to change the sound track, having a calmer start building to the horror. We are also going to change the ending scene to make the unveiling of the woman more subtle.
Friday, 4 November 2011
Detective Concept Update
I have changed the shading in the body to be more angular so that it matches the head. I have also added a wooden texture to match Kayleigh’s concept.
Wednesday, 2 November 2011
Pre-viz Update
So I'm still having a few technical difficulties with several files in premiere pro but I figured something is better than nothing for now. I made a two separate clips from our pre-viz just to get an idea of how it looks so far.
Opening
Corridor
With luck I should have the whole thing up later with sound!
Another Very Slight Revision
I have made another very slight alteration to our detective concept by adding an ear. This is because, as
Kayleigh pointed out, he looked a bit like he had a bowl cut.
Concept Revision
I have revised my concept by making the eyes less cartoony, I have also slightly reshaped the nose. This is in order to help it fit more believably into our world.
Tuesday, 1 November 2011
New Detective Concept Complete
I have completed the expressionist sculpture based concept for Warren. I have also included another concept to show how warren will look in the environment.
Unfinished Detective Concept
I am currently working on another concept for Warren that will hopefully work better in a three dimensional textured world. I have based the concept on expressionist sculptures.
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